![]() Their Attack, Defense, Knowledge, and Power statistics have been converted into the number of cards in the initial deck, thanks to which the player can modify the statistics of their units during combat or increase the spells’ effectiveness. The main hero starts the game with a specific deck of Might and Magic. ![]() Here we have managed to include everything in a convenient and intuitive system. The deckbuilding mechanics have become the hero screen of our board game. In the end, we decided to hire another hero – Alex – who helped us find our Grail – deckbuilding. ![]() We searched for a long time, and the pieces of the puzzle were slowly revealed, but the picture was still unclear. Here is another pleasant dilemma – to play the hero of Might or the hero of Magic? Which specialization should you choose? There are many other elements during the course of the game – leveling the hero, speccing your ability tree, choosing artifacts and obtaining the desired spells, and of course, maintaining high morale in the army… LinksĪs the creators of the table-top version of Heroes III, we faced the very real challenge of converting the above-mentioned key elements of the original into efficient mechanics of the board game. The factions, however, are only the beginning after deciding on one of them, the player has to choose a hero. Do you prefer the strength and solidity of the Castle or the wizarding tricks of the Dungeon? Or maybe you like the approach of Sandro and his Necropolis the most – Where others see peasants, I see an opportunity? ![]() The cult-classic Heroes of Might and Magic III is a computer game full of diverse factions. ![]()
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